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Is Niantic Setting Pokémon Go to Self Destruct?

by Andrew | Aug 1, 2016 | Interactive Entertainment, Play Dynamics

From a monetization and community perspective this release of Pokémon Go is flat-out a disaster, and Niantic’s lack of experience is showing. Players would have hung tight if the company had been open and communicative. Instead, they’ve shut off features,...
Why Grinding Crushes Content in the Gaming World

Why Grinding Crushes Content in the Gaming World

by Andrew | Mar 9, 2016 | Interactive Entertainment, Platform, Play Dynamics

Like almost every cultural import from Japan, when games featuring grinding dynamics first appeared on American shores, content developers almost universally thought it was a stupid idea that would never catch on. The thought that American audiences would be willing...

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  • Andrew on the Trends With Benefits Podcast
  • Is Niantic Setting Pokémon Go to Self Destruct?
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